

Track 12, “117”, was composed by Kazuma Jinnouchi and performed by Hollywood Studio Symphony. Davidge and his production team recruited the Chamber Orchestra of 50 London members, as well as 26 male and female vocalists and other artists.

Most of the soundtrack was recorded at Abbey Road Studios and Angel Recording Studios, both located in London, UK. Halo 4 score pieces were recorded at Abbey Road Studios One that they could expand in sequences that would follow. They wanted fresh meat, sonically, a new universe. “ more electronic direction, a little more beat-driven, which is one reason why they came to me. “The phrase that kept circulating was ‘evolution and not revolution’ of the score,” he said. While Davidge declared himself a huge fan of O’Donnell’s work, he felt that the music needed to change to fit the new trilogy. Davidge played through unfinished parts of the game for inspiration he ended up using the conceptual art of game development as inspiration for his music. While composing, he saw slideshow images and visual material to influence his work. Much of Halo 4 ‘s music was written on guitar or piano at home, Davidge sometimes sang melodies on a dictaphone for later transcription.
Halo 4 songs movie#
Subsequently, he started writing concept and prototype music for the project before being officially engaged in July or August 2011.ĭavidge initially thought that making music for the game would be similar to the process of a movie “I soon discovered that the similarities were few,” he later told Rolling Stone, as the music for the game had to dynamically change its length and composition depending on the players’ actions. Davidge flew to Seattle, Washington in December 2010 to meet with 343 Industries personnel. “I would love to be able to inspire people ,” he said. Davidge credits the games with providing a heroic story that reminded him of his youth reading comics. 343 Industries officially named Davidge as the main composer of Halo 4 in 11 April 2012, at which point the name of the Halo 4 composer was kept secret for fifteen months.ĭavidge is a longtime Halo fan he played Combat Evolved during downtime in album production for Massive Attack in 2001. Tojima decided on Davidge after a year of searching. “This vision led him to explore electronic music and dance music to find the chosen sound. “I had a vision for the Halo 4 music production that I consider to be” Digital and Organic “, he wrote -” something very inspired by game script. Halo 4’s audio director, Sotaro Tojima, started looking for the game’s composer in 2010. Davidge is best known for his work as a co-writer and producer of Massive Attack, and has also composed scores for several films. Most of Halo’s previous soundtracks were composed by Martin O’Donnell, Michael Salvatori and the Bungie audio team Stephen Rippy composed the music for the spinoff game Halo Wars. The album debuted at number 50 on the Billboard 200 in the United States, making it the highest rated game soundtrack of all time. However, the absence of the iconic theme of the original Halo trilogy, without the establishment of a new one, received polarized views from the players. Davidge described his music as an evolution from previous Halo music, designed to accompany the new style of the universe.Ĭritical reception for Halo 4 music and the soundtrack was highly positive. Inspired by the concept of art and other visuals in the game, he started writing songs for the game in December 2010. A second volume containing more of the score was digitally released on April 8, 2013.ĭavidge was a Halo fan who was honored to have the chance to write music for the games. The soundtrack was released on Octoin Australia and New Zealand, and October 22 everywhere. British music producer Neil Davidge was the main composer and producer for Halo 4. Halo 4 Original Soundtrack is the official soundtrack of the video game of first – person shooter Halo 4, developed by 343 Industries and published by Microsoft Studios.
